f$BitmapSave
f$BitmapSave
Save the active image.
A name other than the one entered with the command f$BitmapCreate can optionally be entered while saving.
Please note that, when entering a path in the file name, the character "\" must be entered twice ("\\").
Syntax: | Status = f$BitmapSave ( [Name] ) German status = f$BitmapSpeichern () | ||
| Argument | Type | Meaning |
| Name | String | Name of the image to be saved including path. This parameter is optional. If a name is not entered, the image is saved under the name entered in the command f$BitmapCreate. |
Result: | Integer | ||
Example: | Template = 'C:\\temp\\template.bmp' | ||